![]() ![]() There's no CD audio, which of course there isn't, there's no CD. It'd be hard to keep the original size matched down to the byte if anything malicious was added. And I started it with Quakespasm, functions properly, episodes 2-4 are locked and they tell you to call to order the full game. And I checked the file size against my original pak0.pak that came off the original CD version before starting it, and it matches, byte for byte, both are 18,689,235 bytes, . I downloaded it, scanned it for viruses, nothing came up, it looked relatively legitimate as someone just uploading the shareware. It's damn easy to find the full thing online, the shareware, not so much. So I don't know, I'll try to figure out how to get it to work, or if anyone wants to jump in that'd be great. The only problem is actually getting the pak0.pak file, and there are so many skeevy sites on the internet that I'd be reluctant to just haphazardly downloading one. But if you have that file, then you can just make a Quake folder, put Pak0.pak in an id1 folder, and unzip a source port like Quakespasm into the base Quake folder and it should run fine. ![]() And that is only the shareware file, the filename for the full version is pak1.pak. That contains the first episode and all files needed to run Quake. I've just been copying my Quake folder from computer to computer since 1996 when I've gotten a new one, so I can't remember the last time I even tried installing from the disc or a downloaded version. Unfortunately, the install.bat doesn't like playing well with modern operating systems. Luckily, you can setup a basic config file using the configurator below.There are plenty of places to download it, archives in particular, and I've been playing around with it since I saw you post this. They contain player settings such as keyboard controls.Īll Quake settings must be configured using the in-game console or by manually editing. ![]() To download classicQ, simply get the latest release (under "Source code" link) from GitHub:ĭon't worry, you won't need to compile anything.Ĭonfig files are text files with the. Get-FileHash PAK0.PAK, PAK1.PAK -Algorithm MD5 You can easily calculate MD5 checksums with Windows PowerShell: If you want to double-check that you have the correct files, you can verify their MD5 hashes against the table below. Please make sure you do have PAK0.PAK and PAK1.PAK before proceeding with the next steps! If you have installed Quake using Steam, "PAK" files are usually located in the following folder:Ĭ:\Program Files (x86)\Steam\steamapps\common\Quake\Id1\ ![]() You can purchase a legal copy of Quake on Steam: These two files are always located inside the Quake\Id1\ folder. More specifically, it needs the game data archives contained in the PAK0.PAK and PAK1.PAK files. Installing on Windows Step 1: Prepare original Quake ![]()
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